KALE ARKAM
A burglar and petty sorcerer, first mate and mechanic of The Owl
TRAITSBURGLARQuiet, Sneak, Hide, Dextrous, Locks, Perceptive, Traps, Darkness
TRICKYQuick, Dirty Fighting, Tumbler, Escape, Contortionist, Sleight of Hand
PETTY MAGICLight spell, Dark spell, Jump spell, Shatter spell
MECHANICRepair, Engines, Efficiency, Spare Parts, Sabotage
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KEYS
KEY OF GREED
He likes the shiny things. He hits his key when he steals something cool or scores a big payoff.
KEY OF THE MISSION
He must safely deliver Lady Blackbird to the Pirate King Uriah Flint, so she can marry him. He hits his key when he takes action to complete the mission.
KEY OF FRATERNITY
He is sworn to Captain Vance in a bond of brotherhood. He hits his key when his character is influenced by Vance or when he shows how deep the bond is.
SECRETS
secret of concealment
No matter how thoroughly he's searched, he always has a few key items with him. He can produce any common, simple item at a moment's notice.
SECRET OF REFLEXES
Once per session, he can re-roll a failure when doing anything involving grace, dexterity, or quick reflexes.